GigaDungeon

About and credits

About GigaDungeon

GigaDungeon is a turn-based, tile-by-tile dungeon crawl: a 256 × 256 maze of 128 × 128 levels generated from a seed, so every player walks the same dungeon and only what players change is stored. It runs on the rules of the 3.5 System Reference Document — classes, skills, feats, spells, monsters and saving throws — with merchants, quests, gathering, crafting and survival built on top of them. Special modifications to make GigaDungeon are possible, changes will be made without notice prior to deployment.

Made by HATCHideas. Write to contact@HATCHideas.com.

Credits

Version

The version you are playing is shown at the bottom of the game screen. Each release has a changelog shipped with it; worlds are regenerated from their seed, so most updates need no reset.

Back to the dungeon